OK, this week's tune is the gaming theme for a temple. This is for a game master (GM) running a campaign that is more of a medieval environment. The temple, generally speaking, is a holy place where the warriors gain new strength and rest from their journey.
The goal of the piece was to both invoke a quiet feel as well as a meditative feel. I used a choir to give make it sound like like the praying "holy" ones singing through harmonies that I think evoked an other worldly feel. The chords used were simple mixture between C major and C minor. The percussion is much more sparse in this score giving more a timelessness effect. The harp was an allusion to angels and a general otherworldly presence among the folks in the temple. I think that this is all that I can really say about it.
Coming up in the next couple of days: Trombone/piano piece, fractal fugue, and more of this medieval game score that I am working on.
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